Media

The Australian STEM Video Game Challenge team loves talking to people about education, STEM, video games and how all three things can work together.

Spreading the word

Led by the Australian Council for Educational Research (ACER) through the ACER Foundation, the partners behind the Australian STEM Video Game Challenge hope to encourage and inspire those students traditionally under-represented in science, technology, engineering and mathematics (STEM) areas, particularly young women and students from low-socioeconomic areas, to engage in a fun and creative way with STEM – and to help facilitate paths toward further study and related careers in STEM.

Requests for interview and other media enquiries can be directed to:

ACER Corporate Communications
Phone: (03) 9277 5582
Mobile: 0419 340 058
Email: communications@acer.edu.au

For general enquiries about the Australian STEM Video Game Challenge, please refer to the contact details at the bottom of this page.

Media releases

Game changers

30 October 2015: Winning games in the Australian STEM Video Game Challenge, announced at 10.30am, Saturday 31 October, at PAX in Melbourne, show that game development is an educational game changer that is empowering Australian teachers, and inspiring a new generation of switched-on students.

Find more about the 2015 Australian STEM Video Game Challenge winners.

In the news

Experts advocate video games for learning, by Deirdre Jackson, MCV Pacific, 25 June 2015.

MCV Pacific Women in Games: Deirdre Jackson, by Joel Van Daal, MCV Pacific, 21 April 2015.

Australian STEM Video Game Challenge seeks students, Player Attack, 20 April 2015.

Australian video game challenge encourages kids to gamify education, by Nathan Lawrence, IGN AU, 19 April 2015.

Teachers re-evaluate value of video games, by Josh Jennings, The Age, 30 November 2014.

Australian STEM prize winners establish scholarship, by Sharon Smith, PC Mag Australia, 19 November 2014.

Kids take on the pros at Australian STEM games challenge, by Sharon Smith, PC Mag Australia, 17 November 2014.

Elwood College gamers clean up, and win, by Chloe Booker, Bayside & Port Philip Weekly Review, 10 November 2014.

Learning through game development: PAX Aus report, Game Truck Australia, 4 November 2014.

Media gallery

2014 Challenge winners’ gameplay videos

  • Angle Rebound by Matthew Crawford (Year 5-8 Individual)
  • Physics Run by Daniel Thomas, Kye Opie, Triyan Jha and Jeremy Pearson-Lemme (Year 5-8 Group)
  • Cubes and Dimensions by Mark Signorelli (Year 9-12 Individual)
  • Evolution Maze by Tessa Donaldson and Rhys Donaldson (Year 9-12 Group)
  • Jack’s Bricks by Jack Shayne (Year 9-12 Individual Advanced)​
  • Smog Game by Liam McLachlan and Josh Caratelli (Year 9-12 Group Advanced)

Australian STEM Video Challenge Promotional Video

Downloadable Media

Australian STEM Video Challenge A4 Flyer

Australian STEM Video Challenge A3 Poster

Photos

Australian STEM Video Game Challenge @ PAX 2014

Interviews

Contact

The Australian STEM Video Game Challenge team loves talking to people about education, STEM, video games and how all three things can work together.

We are always on the lookout for new partners and organisations that can support our goal of making STEM learning fun and interactive.

You can reach us using the details below:

Email      contact@stemgames.org.au
Twitter     @STEMGamesAus

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