Assembling your team
Making a game requires a number of different skills – it is rare for game to be developed by an individual working alone. More people working together means more creativity, different ideas, a variety of perspectives, and ultimately more fun when making your game!
The Australian STEM Video Game Challenge is intended to be a team exercise, and students may enter the competition working in teams of between 1-4 members.
This year, each team is required to have a mentor – a nominated adult (18+) that will agree to act as a contact point between the Australian STEM Video Game Challenge and the team, and who can help to keep the team on-track while developing their game.
Working in teams can be challenging, but it is an important skill, not just for developing video games, but also more broadly in a number of different environments and situations.
Every team needs a team mentor (even teams of one!).
A mentor is someone that can be called upon for advice, that can help members of the team learn, and can help iron out any tension that might develop throughout the process. Mentors are also responsible for receiving communications from the Australian STEM Video Game Challenge and passing the information on to the team. As such, mentors need to be over the age of 18.
Good candidates for mentors include teachers, code club facilitators, parents and older brothers/sisters. Finding a mentor for your team should be your first step.
Skills and Roles
Collaborating with others creates an opportunity to ensure you have a wide variety of skills available to help develop your game.
Consider the skill set you’ll need for the video game you want to develop and find team members that may be a good fit to fill the different roles needed to turn your video game from idea into reality.
In successful game development teams, different members have different roles and functions that come together to make the game work.
Roles you could divide between your team members include:
Game Designers designs the rules and the structure of the game making sure that players can easily understand how to play the game. They need to think about the gameplay, what are the goals of the game, the balance of challenges and rewards, feedback to the player, levels and increasing difficulties.
Audie Designers create sound effects, compose background music, and provide other auditory elements, such as the voices of the characters.
Artist /Visual Designer
Artists, or Visual Designers, are responsible for creating the look and graphic design of the game, and ensuring it remains consistent throughout the game.
A relatively technical role, the Programmer writes any code required. Depending on what platform you use there may be none, minimal or a large amount of coding required.
Storytellers and Script Writers work on developing the story and context behind the video game. They think about what is happening in the game and how the story will progress through the game.
Testers are responsible for testing the game and ensuring that there are no glitches or technical problems.