Years 5-8 Scratch
Nyibango Costa and Shiris Kayastha
St Vincent’s Primary School, ACT
The judges described Magnetics, a 2D platform game developed in Scratch, as, ‘A great rst attempt at a game.’ Playing as a small magnetic cube, Magnetics uses the game environment to explore the physics and properties of magnetism, using the switching
of positive and negative poles as a mechanism to complete challenges. Rewarded largely for its premise and concept, Magnetics has a lot of potential, and impressed the judges as the beginning of a very good crossover between platform and puzzle genres.
Tacking Point Public School, NSW
A top-down maze-navigation style game, Bounce requires the player to navigate from one point to another, solving various challenges along the way. Created in Scratch, the judges were impressed with the use of physics, angles and trigonometry displayed in creating many of the obstacles that need to be negotiated by the player; and by the graduating complexity of the levels. Bounce incorporates a large amount of problem-solving into the gameplay, creating a challenging environment for the player, while the level design along with the soundtrack help to keep the player engaged until the end.