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Australian STEM Video Game Challenge

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2022 theme announced!

See announcement ›

Facilitating engagement with Science, Technology, Engineering and Mathematics, students learn vital skills for the future through designing, building and testing an original video game.

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Call for judges!

Call for judges!

Want to win a 3-day PAX Aus pass? All you have to do is play games...

We are looking to recruit as many volunteer judges as possible. You don't have to be an expert, you just have to love games. All judges will be provided with judging criteria and handbook to assist. 

Judging takes place in three rounds between 6 August to 12 September 2022, with final winners announced on 15 September 2022. Judging can be done in your own time in the comfort of your home. We try not to overload you: judges usually get between 5 and 10 games to play and assess, including the Game Design Document.

    Round 1 - Does it play? (No experience necessary)
    Round 2 - Main judging round (Judging criteria provided - it's not as hard as it sounds)
    Round 3 - Final Judging round (Judging rubric provided - industry experience highly regarded)

All judges that complete their judging will go into the draw to win a 3-day pass for PAX Aus 2022!  

If you are interested in coming along for the ride and helping us to encourage and inspire the next generation of game developers, please register using this link: https://www.stemgames.org.au/registration-2022/judge-registration 

2022 theme announced!

2022 theme announced!

The STEM Video Game challenge 2022 theme is Networks.

“We are now all connected by the internet, like neurons in a giant brain. “ Stephen Hawking

Your challenge is to build a game that involves a network in some way. Check out the 2022 theme sheet to get your creative juices flowing.

2021 Australian STEM Video Game Challenge winners

2021 Australian STEM Video Game Challenge winners

Round 3 of judging saw some very close contests between games of very high standards as 45 teams competed across six categories. Congratulations to the winning teams:

Year 5-8: Playable game - OPEN CATEGORY

  • 'Scalyze' by team 0B121704
    • Download game
    • Download gdd

Year 5-8: Playable game in GODOT

  • 'Scrapyard Escape' by team 17C7619B
    • Download game
    • Download gdd

Year 5-8: Playable game in SCRATCH

  • 'Arachnophobia' by team BD7C5E8A
    • Play game
    • Download gdd

Year 9-12: Playable game - OPEN CATEGORY

  • 'Space Blob Advance' by team 7AB1B234
    • Download game
    • Download gdd

Year 9-12: Playable game in GODOT

  • 'Global Scale' by team 5D8AAD3D
    • Download game
    • Download gdd

Year 9-12: Playable game in UNITY & UNREAL

  • 'Murus' by team C3DA0289
    • Download game
    • Download gdd

The winning games are available to download and play via the links above.

Thank you to all the teams who entered this year. Certificates and feedback will be sent out to all participants via their mentors throughout November.

To our Year 12 participants, we wish you all the best for your final exams. We hope to see everyone else again in 2022 with exciting new games. We'll announce the theme for next year shortly.

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Partners

The Australian STEM Video Game Challenge is facilitated by the ACER Foundation, a charitable organisation underwritten by the Australian Council for Educational Research. The ACER Foundation engages with many external organisations including our major partner AIE to help make the Australian STEM Video Game Challenge possible, and would like to publicly thank and acknowledge the support of:

Industry/Innovation Partners

Big Ant Studio
PAX Australia

Prize sponsor

Roccat

Supporting Partners

Creative Victoria
Swinburne University
Scienceworks
The University of Adelaide
Game Developers’ Association of Australia
Interactive Games and Entertainment Association
codeclub australia
Game Truck Australia
Tech Camps for Kids
University of Tasmania
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