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Australian STEM Video Game Challenge

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2022 theme announced!

See announcement ›

Facilitating engagement with Science, Technology, Engineering and Mathematics, students learn vital skills for the future through designing, building and testing an original video game.

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2022 theme announced!

2022 theme announced!

The STEM Video Game challenge 2022 theme is Networks.

“We are now all connected by the internet, like neurons in a giant brain. “ Stephen Hawking

Your challenge is to build a game that involves a network in some way. Check out the 2022 theme sheet to get your creative juices flowing.

2021 Australian STEM Video Game Challenge winners

2021 Australian STEM Video Game Challenge winners

Round 3 of judging saw some very close contests between games of very high standards as 45 teams competed across six categories. Congratulations to the winning teams:

Year 5-8: Playable game - OPEN CATEGORY

  • 'Scalyze' by team 0B121704
    • Download game
    • Download gdd

Year 5-8: Playable game in GODOT

  • 'Scrapyard Escape' by team 17C7619B
    • Download game
    • Download gdd

Year 5-8: Playable game in SCRATCH

  • 'Arachnophobia' by team BD7C5E8A
    • Play game
    • Download gdd

Year 9-12: Playable game - OPEN CATEGORY

  • 'Space Blob Advance' by team 7AB1B234
    • Download game
    • Download gdd

Year 9-12: Playable game in GODOT

  • 'Global Scale' by team 5D8AAD3D
    • Download game
    • Download gdd

Year 9-12: Playable game in UNITY & UNREAL

  • 'Murus' by team C3DA0289
    • Download game
    • Download gdd

The winning games are available to download and play via the links above.

Thank you to all the teams who entered this year. Certificates and feedback will be sent out to all participants via their mentors throughout November.

To our Year 12 participants, we wish you all the best for your final exams. We hope to see everyone else again in 2022 with exciting new games. We'll announce the theme for next year shortly.

Round 2 judging complete

Round 2 judging complete

Our judges have finished the judging for Round 2, and Round 3 is underway.

A big congratulations to all that entered this year’s competition, the games have been outstanding and the judges have had a tough job.

The following teams have made it through Round 2 and have moved into Round 3 of judging.

0B121704 981594B7 5A8BF0D3
1A4EBADE 03DF64E6 17C7619B
33C18A0B ABD6341D 457B7C72
64746C67 9D422E80 2AD40DF7
1155E03C 59A00F61 D6AFFB65
834221CD 84D61D8E BD7C5E8A
7CBC791A A5AC4899 404B8E8F
697E5919 7AB1B234 EA8776FE
D9765A41 36619760 89064C60
165729B6 5D8AAD3D 9680D758
F2A6BE41 BD57A8B2 24EE4E45
BD6A405A DEC4D768 9C031EA9
B0E2BC72 6C88CDD0 CB23D1D4
DD809527 C3DA0289 AF546A87
CB3D72B6 630FD5A3 A3AB982A

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Partners

The Australian STEM Video Game Challenge is facilitated by the ACER Foundation, a charitable organisation underwritten by the Australian Council for Educational Research. The ACER Foundation engages with many external organisations including our major partner AIE to help make the Australian STEM Video Game Challenge possible, and would like to publicly thank and acknowledge the support of:

Industry/Innovation Partners

Big Ant Studio
PAX Australia

Prize sponsor

Roccat

Supporting Partners

Creative Victoria
Swinburne University
Scienceworks
The University of Adelaide
Game Developers’ Association of Australia
Interactive Games and Entertainment Association
codeclub australia
Game Truck Australia
Tech Camps for Kids
University of Tasmania
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